
Ironbound Tactics
A downloadable game for Windows
As part of the module GameLab III, which is one of the core modules of the bachelors degree Games Engineering at Julius-Maximilians-University Würzburg, students are tasked to develop a videogame in C++ without using existing engines or engine-like libraries.
`Ironbound Tactics` is the game I create in course of this module. It is a turn based endless battler, where the player creates an army by picking their units out of a set pool and then fights the armies of random computer controlled opponents.
Assets
- [Tactical RPG Overworld Pack](https://www.gamedevmarket.net/asset/tactical-rpg-overworld-pack) by Franuka for units and world textures
- [Fantasy RPG UI pack](https://www.gamedevmarket.net/asset/rpg-ui-pack) by Franuka for GUI
- [Massive Game Music Collection](https://www.gamedevmarket.net/asset/massive-game-music-collection) by AndySv for Music
- [Pro Sound Collection](https://www.gamedevmarket.net/asset/pro-sound-collection) by Gamemaster Audio for Sound Effects
| Status | Released |
| Platforms | Windows |
| Author | JayPeKs |
| Genre | Strategy |
| Tags | 2D, Endless, Turn-based |
| Content | No generative AI was used |
Download
Click download now to get access to the following files:


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